local skill = fk.CreateSkill{
    name = "lingling__roushenhoukongfan",
}
Fk:loadTranslationTable{
    ["lingling__roushenhoukongfan"] = "肉神后空翻",
    [":lingling__roushenhoukongfan"] = "当你使用或打出【闪】后，你可以摸两张牌。",
    ["#lingling__roushenhoukongfan"] = "是否发动 肉神后空翻，摸两张牌",
}
local spec = {
    anim_type = "drawcard",
    can_trigger = function (self, event, target, player, data)
        return player == target and player:hasSkill(skill.name) and data.card.trueName == "jink"
    end,
    on_cost = function (self, event, target, player, data)
        if player.room:askToSkillInvoke(player,{
            skill_name = skill.name,
            prompt = "#lingling__roushenhoukongfan",
        }) then
            return true
        end
    end,
    on_use = function (self, event, target, player, data)
        player:drawCards(2,skill.name)
    end,
}
skill:addEffect(fk.CardUsing,spec)
skill:addEffect(fk.CardResponding,spec)
return skill